Field guide
Creatures
Every creature down here punishes one habit. The fix is almost always to stop doing that thing. Open a file for the warning signs and what your crew should do.
Common · InsideSnagPunishes: greed
Common · OutsideScuttlePunishes: ignoring the pack
Common · OutsideBristlePunishes: not watching your step
Common · InsideLatcherPunishes: noise and staring
Mid-tier · InsidePosePunishes: looking away
Mid-tier · InsideGAZERPunishes: not checking your back
Mid-tier · InsideWaddlerPunishes: hesitating
Mid-tier · Inside / OutsideShellyPunishes: walking into its space
Mid-tier · InsideLucyPunishes: going off alone
Apex · InsideLurkerPunishes: running in straight lines
Apex · InsideTrencherPunishes: bad timing
Apex · InsideLamp MawPunishes: moving while watched
Apex · InsideGRINPunishes: noise
Apex · InsideLatcher (adult)Punishes: ignoring the babies- Apex · InsideSound HunterPunishes: noise
- Other · InsideHatchlingsPunishes: rough handling
Nothing matches.
How they show up
- A station only holds so many creatures. The limit grows with each day of the run, and the dangerous ones take up more of it.
- They don’t all arrive at once. They trickle in during the dive, so a quiet station doesn’t stay quiet.
- On day 1 a station might start empty.
- Open water is calm most of the time. When something goes wrong out there, more of them come.
- The training dive only has Snags inside and Scuttles outside.
- Killing a creature is worth 25 XP.
Coming soon
More in the water
- ?Coming soonNew map
A new place to dive.
- ?Coming soonNew creature
Something new that doesn’t want you there.
- ?Coming soonNew quest
A new contract to chase.
- ?Coming soonNew loot
New things worth hauling up.
Written from the pre-launch build (October 2026). Numbers can change with updates; if something here is out of date, tell us on Discord.